Animation
Nuanced acting, punchy action, perfect comic timing. Personality in every frame.
Superneat is an artist run studio bringing characters to life
for games, advertising, film and television.
Nuanced acting, punchy action, perfect comic timing. Personality in every frame.
Creative direction and daily reviews that keep your team cohesive, inspired and on model.
On time, on budget. Our remote team plugs straight into your pipeline.





Co-Founder · Animation Director
Before co-founding Superneat, Dylan spent nine years at Sony Pictures Imageworks, working his way up from Senior Animator to Animation Supervisor and Head of Animation. Along the way he supervised animation on two Oscar-winning features and a third nominee.
At Superneat he is the first point of contact for clients, steering projects from the initial bid through to final review, and still animating whenever he gets the chance. He brings a feature-film standard to every cinematic, trailer and commercial the studio takes on.
After 11 years in Canada, Dylan is now back home in Wellington, New Zealand.
Co-Founder · Animation Director
Across 15 films at top global studios, John brings a rare range that swings effortlessly from broad comedy to grounded naturalism. After supervising animation under the Disney legend Glen Keane on Over the Moon and shaping early development on The Sea Beast, he now co-leads Superneat alongside Dylan Reid. John supervises productions and runs the studio’s pipeline, building the tools that let a small team deliver feature-film quality fast.
When not hibernating during the winter you will find him in some far flung part of the globe chasing fish or small mammals with his wife and beautiful baby girl.
Partner · Animation Director
Mike spent close to a decade animating on major studio features in Vancouver before leading the animation team as Animation Director on the Australian feature 'My Freaky Family'. He has since brought that experience to games, with credits including Diablo IV and LEGO Party.
At Superneat he supervises productions, currently leading animation on the studio’s ongoing work with Blizzard on the Diablo franchise. He’s also the technical brain behind the studio’s in-house software, building the review and production tools that keep a team spread across three countries running smoothly.
Now based in Australia with his family, Mike spends his downtime surfing and perfecting his homemade pizza.
Partner · Animation Director
Toby has been an Animation Supervisor at both Walt Disney Animation Studios and Sony Pictures Imageworks, and is equally at home in games, having animated on the acclaimed Ori and the Will of the Wisps and No Rest for the Wicked.
At Superneat, he supervises productions and leads the studio’s creative identity, from the brand and its characters to directing our first original short film, bringing his cartoony, heartwarming style to everything we make.
Based in Vancouver, Toby is a dad of two who’s happiest out camping in the forest or strumming on a guitar.